πConfiguration
Learn how to set up and modify the config.yml file to tailor our Minecraft plugins to your specific needs.
debug-mode: false
# -------------------------------------------------- #
#
# Gizmo [version] - Made by Jeqo
#
# Discord:
# https://jeqo.net/discord
#
# Resource & Data Pack Guides:
# https://jeqo.net/guides
#
# -------------------------------------------------- #
background-color: '&0' # Minecraft color and hex code supported (i.e. &0 or #000000).
delay: 0 # The delay (in ticks; 20 ticks per second) for the welcome screen to be displayed after joining.
delay-background: false # Display the background texture while the delay is active.
enable-fade: true # Fade the screen with your background texture when advancing.
fade-time: 10 # The duration (in ticks; 20 ticks per second) for the fade.
# Execute commands from the player or console, or send a message.
# Valid prefixes: [player], [console], [message]
# To disable commands -> commands-on-advance: []
commands-on-advance:
- '[player] balance'
- '[console] give %player% dirt 1'
- '[message] Is that dirt in your inventory? Ew...'
# Give the player invulnerability when loading the pack.
# Recommended if you don't have a plugin that keeps your players safe whilst loading the pack.
player-invulnerable-during-load: true
blindness-during-prompt: true # Give players blindness when they have the pack prompt.
kick-on-decline: false # Kick the player if they don't accept the pack.
hide-join-messages: false # If true, player join messages will be hidden.
hide-quit-messages: false # If true, player quit messages will be hidden.
sound-on-pack-load: # Play a sound when the player's pack finishes loading.
enable: true
sound: ENTITY_PLAYER_LEVELUP
volume: 0.5
pitch: 1
sound-on-advance: # Play a sound when the player advances from the welcome screen.
enable: true
sound: ENTITY_CHICKEN_EGG
volume: 0.5
pitch: 1Last updated