Learn how to set up and modify the config.yml file to tailor our Minecraft plugins to your specific needs.
The main configuration file for Gizmo is generated as 'config.yml' in the root of the Gizmo directory.
config.yml
debug-mode: false
# -------------------------------------------------- #
#
# Gizmo [version] - Made by Jeqo
#
# Discord:
# https://jeqo.net/discord
#
# Resource & Data Pack Guides:
# https://jeqo.net/guides
#
# -------------------------------------------------- #
background-color: '&0' # Minecraft color and hex code supported (i.e. &0 or #000000).
delay: 0 # The delay (in ticks; 20 ticks per second) for the welcome screen to be displayed after joining.
delay-background: false # Display the background texture while the delay is active.
enable-fade: true # Fade the screen with your background texture when advancing.
fade-time: 10 # The duration (in ticks; 20 ticks per second) for the fade.
# Execute commands from the player or console, or send a message.
# Valid prefixes: [player], [console], [message]
# To disable commands -> commands-on-advance: []
commands-on-advance:
- '[player] balance'
- '[console] give %player% dirt 1'
- '[message] Is that dirt in your inventory? Ew...'
# Give the player invulnerability when loading the pack.
# Recommended if you don't have a plugin that keeps your players safe whilst loading the pack.
player-invulnerable-during-load: true
blindness-during-prompt: true # Give players blindness when they have the pack prompt.
kick-on-decline: false # Kick the player if they don't accept the pack.
hide-join-messages: false # If true, player join messages will be hidden.
hide-quit-messages: false # If true, player quit messages will be hidden.
sound-on-pack-load: # Play a sound when the player's pack finishes loading.
enable: true
sound: ENTITY_PLAYER_LEVELUP
volume: 0.5
pitch: 1
sound-on-advance: # Play a sound when the player advances from the welcome screen.
enable: true
sound: ENTITY_CHICKEN_EGG
volume: 0.5
pitch: 1